1976
One of the first (if not the first) text adventure game, developed by William Crowther in 1976.
1981
Early strategy game simulating one of the major battles of 1944, famous Battle of the Bulge, the last offensive of Wehrmacht in World War 2.
1982
Japanese arcade game that was later cloned and adapted several times. On the surface of the Moon you patrol in small buggy while bad guys are trying to stop you.
1982
One of the two FMV (full motion video) games from 1980s in the series called MysteryDisc.
1983
Classic basketball game with two of the most famous players of their times, Julius Erving and Larry Bird, meeting on the court in one-on-one duel.
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1983
Arcade game inspired by James Bond movies - you drive a heavily armed car on the road full of people that want you dead.
1983
In 1936, aboard a luxury airship murder took place. What are the chances that you are the only detective on board capable of solving the mystery?
1985
Classic submarine simulator that set the standards for the genre that more or less are still in use in modern titles.
1985
Strategy game simulating the tense atmosphere in geopolitics during Cold War - choose a side and try to bully the opponent to give up his sphere of influence.
1986
After nuclear war deadly bacteria are killing the survivors. The answer to solve that problem is quite obvious - road gangs. Ok, maybe not that obvious...
1986
World War 2 flight simulator, in which we flight de Havilland Mosquito multi-role airplane in missions over occupied Europe attacking strategic targets.
1987
Game advertised as "ultimate submarine combat simulator" that did not managed to live up to the optimism of the publisher.
1987
While flight simulators and submarine simulators were quite popular genre in early computer games the simulators of surface warships were not that popular and Strikefleet is shining example why.
1987
One of the early simulations based on the 1964 war movie The Train - during World War 2 French resistance takes control over a train and drives it towards Normandy, where Allied forces have landed.
1987
One of the early examples of grand strategy - as Genghis Khan we take part in building the reputation of Mongols as the flail of God, sent to punish the world for its sins.
1987
One of the most revolutionary early RPG games that introduced a lot of elements that today are quite obvious, but back in 1987 were the novelty that changed the genre.
1988
1988 simulator of American fast patrol boats that were used during Vietnam War to operate on the great rivers of Southeast Asia.
1988
Classic strategy game with action elements - on surface a very simple looking game, but once you take a look at the details it is a great piece of software from 1988.
1988
If you dream of becoming a surgeon or... you are psychopath in making this is the game for you - sharp object, helpless patients and only your meager skills separate those alive from the dead.
1989
Classic grand strategy that took the best elements of the board games and put together a truly remarkable computer game simulating World War 2 in the way that is challenging and entertaining at the same time.
1989
French detective adventure that mixed some unusual and quite innovative elements, like events taking place even without involvement of the player.
1990
The Lost Patrol is one of the games that simply can’t be described in just few words. It can’t even be assigned to a particular genre. It is something that has to be played to understand.
1990
Third of the Test Drive racing games was offering simple 3D vector graphics and... not much more, unfortunately.
1990
Five years after Silent Service MicroProse published second version of the game with improved graphics, but basically identical with the original. As they say you can’t improve the perfection...
1990
After success of Kick Off Dino Dini came up with extension to the game that completely changed the character of the game - as player-manager we not only play in the matches, but also take care of the whole team.
1990
Simple arcade game that id set in different reality most probably would never make much impact - control American fighter during operations on the Pacific islands during World War 2.
1990
Improved version of classic space exploration games from 8-bit computers - as leader of galactic empire you set out to take over the Universe... for no particular reason.
1990
One of the best games of the era - become an CIA agent and solve problem that is brewing somewhere in the world.
1991
First ever flight simulator that concentrated on the Soviet airplane, the workhorse of Soviet Army, MiG-29 Fulcrum. The creators decided to take up a bit of revolution with mouse as the main controller.
1991
Classic strategy game set during or after World War 2 with emphasis on mobility of the units and artillery fire.
1992
Classic soccer management game that created new standards of the genre - while simulating British professional division it gave the options to run youth team and simulated all the clubs plus option to build your own career.
1992
One of the first racing games that was using real physics rules to simulate the car behaviour and was using early 3D graphics to give us the feeling of being in the middle of the action.
1993
Classic German football manager that changed the genre by introducing some of the elements that are present in today games.
1994
German economy game, in which you are put in charge of one of the companies in brand new raising brand of industry - the car manufacturing. And yes, it takes place in early years of 20th century.
1995
Polish soccer manager game that simulated Polish league only with sufficient set of options to run your team in the reality of 1990s.
1995
British game created by company that specialized in strategy games, Impressions Games, but with help of good graphics they actually pulled that off.
1996
First real subsim after the 8-bit computers classics Silent Service and Silent Service 2 - you are put in charge of World War 2 submarine on Pacific.
1996
After publishing one of the best arcade soccer games, Sensible Soccer, the creators published the title that was an extension of the game - this time we were able to run the club and play the matches.
1996
Italian soccer manager game inspired by Championship Manager, but lacking the style or sophistication of the original.
1996
Duke Nukem 3D was in many ways not very good game - it lacked story as such, the enemy AI was struggling, the levels were sometimes too repetitive, but at the same time it was one of the most enjoyable FPS games ever.
1999
German football manager that was published at turning point of the genre - when matches were shown in continuous animated form, rather than classic text and simple graphics.